Wingnut, Bat on the Belfry (110)
Teenage Mutant Ninja Turtles
Wingnut, Bat on the Belfry
Legendary Creature — Bat Mutant
Alliance — Whenever another creature you control enters, Wingnut gains your choice of flying, menace, or haste until end of turn.
Whenever Wingnut attacks, each other attacking creature gets +1/+0 until end of turn.
Whenever Wingnut attacks, each other attacking creature gets +1/+0 until end of turn.
"Tell me, Screwloose, aren't we good? Mmhm. So, wouldn't that make them evil? Right!"
Power: 1
Toughness: 2
Illustrated by Zoltan Boros
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Description
Teenage Mutant Ninja Turtles
Wingnut, Bat on the Belfry
Legendary Creature — Bat Mutant
Alliance — Whenever another creature you control enters, Wingnut gains your choice of flying, menace, or haste until end of turn.
Whenever Wingnut attacks, each other attacking creature gets +1/+0 until end of turn.
Whenever Wingnut attacks, each other attacking creature gets +1/+0 until end of turn.
"Tell me, Screwloose, aren't we good? Mmhm. So, wouldn't that make them evil? Right!"
Power: 1
Toughness: 2
Illustrated by Zoltan Boros
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast














